GROTESK.GROUP TIMESTAMP: 16/03/24CONTACT AND LEGAL SH*T
‘USERS WITH A COMMON INTEREST IN DATA <3’  (FOR THE LATEST UPDATE REQUEST OR SLIDE)NETWORKS:


EMILIO  - STRAWBERRY EYES



MUSIC VIDEO BASED ON POST-ANIMATION OF GENERATED DATA.


PSYCHEDELIC VISUALS BASED ON PROMPTS TAKEN FROM THE LYRICS IN COMBINATION WITH POST-ANIMATION TECHNIQUES USED TO CREATE THE MORPHS FROM STILL TO STILL. GENERATED  FOR 4K / 50FPS OUTPUT TO ENSURE ASSET-CREATION AND EXPORT OF FRAMEGRABS.


BMW &
Julie Mehretu



GENERATIVE VISUALS BASED ON 3D ANIMATION .


CUSTOM SD MODEL TRAINED ON BMW ART CAR FOR GENERATING THE HISTORY OF ALL CARS AND ARTISTS. ROUGH 3D ANIMATIONS AS BASE-LAYERS FOR GENRATED SCENES WITH MOTION DESIGN ON OUTPUTS, CREATING A NARRATIVES WHERE BMW ART CAR COLLABORATIONS RE-IMAGINE THEMSELVES IN A CONTEMPORARY DIGITAL REALM.


DJ GIGOLA



OPEN SOURCE 2D&3D DEEP FACE SWAP BASED ON PYTORCH AND MXNET.


DEEPFAKES OF DJ GIGOLA FOR HER SHOWS ON RINSE.FM. BY CREATING FAKES, THE INTERPLAY BETWEEN POST-INTERNET AND MEME CULTURE IS HIGHLIGHTED, REVEALING HOW THESE REALMS BLUR THE BOUNDARIES BETWEEN AUTHENTICITY AND PERFORMANCE.



DVAG



CUSTOM TRAINED VOICE FOR VOICER OVER ADAPTATION.


RETRIEVAL BASED VOICE CONVERSION WITH A TRAINED DATASET ON JUERGEN KLOPP FOR ONE THE FIRST DEEPFAKED TVCS. DATASET TRAINED ON ONE HOUR OF RECORDINGS FOR 400 EPOCHS FOR A HIGHER FLEXEBLITY AND VARIETY IN THE ALL REQUIRED USECASES.


OTTOLINGER



OBJECT DETECTION AND GENERATED HEATMAPS BASED ON MOVEMENT.


A VISUALISATION OF A OBSERVED RUNWAY IN REFERENCE TO THE TRACKING OF OUR DAILY LIVES AND ENDLESS RECORDINGS OF PERSONAL DATA FOR THE CURRENT COLLECTION OF OTTOLINGER’S WORK SHOWN IN PARIS IN 2023.


BILDER
BUCH



IMAGE GENERATION, ANIMATION, ABSTRACTION AND WEIRD OBJECT DETECTION.


VISUAL OVERLOAD INSPIRED BY (CURSED) MEME-CULTURE AND TECHNOLOGY CLOSE TO THE CURRENT ZEITGEIST. BROKEN DATASETS, DEEPFAKES AND OBJECTDETECTION AS A REFERENCE TO SOCIAL FEARS AND TECHNICAL POSSIBILITIES IN THE CONTEXT OF OVERDOSED SOCIAL MEDIA.


GHOST SHIMA



MOVING IMAGE GENERATION AND ANIMATION IN 2D AND 3D.


A TWO-PART VISUALIZATION IN THE CONTEXT OF CONSTRUCTING THE IMAGERY OF TWO LINKED SONGS AS A SHORTENED TEASER FOR THE RELEASE OF THE NEW GHOST SHIMA EP. INCLUDES THE CREATION OF 2D AS WELL AS 3D WORLDBUILDING, CONSTRUCTION OF ALL ASSETS AND THEIR ANIMATION.


BEATPORT x DISCLOSURE



DATA-EXTRACTION FOR A CUSTOM DATASET BASED ON THE DISCLOSURE’S MUSIC* (GENERATED BY BRONZE.AI)

“IN COLLABORATION WITH THE SOUNDS OF DISCLOSURE, BRONZE.AI AND BEATPORT, GROTESK.GROUP INTRODUCES A PROJECT THAT RESHAPES THE BOUNDARIES OF MUSIC AND ART. WITH A SELECTION OF 1000 AI-GENERATED SONGS BORN FROM THE COLLABORATION OF DISCLOSURE, BRONZE.AI, AND BEATPORT, GROTESK.GROUP STARTED THEIR ANALYSIS OF EVERY SONG PROVIDED TO TRANSCEND THE SONGS LIMITS AND DELVE INTO THE VISUAL, UNSEEN PARTS OF IT.”

- LLM


THE DIVINE ALGORITHM



EXHIBITION TRANSFERING THE SEVEN SINS INTO VISUALIZED DATA


AN EXHIBITION ABOUT THE TRANSFER OF THE SEVEN DEADLY SINS INTO A WORLD DOMINATED BY LONELY PEOPLE, HAPPY ALGORITHMS AND DATA, WHOSE AUTHENTICITY YOU NOT ONLY NO LONGER BELIEVE, BUT ALSO HAVE TO FEAR. ELABORATION OF THE SINS THROUGH IMAGE GENERATION, VOICE SYNTHESIS, TEXT2VIDEO MODELS AND DEEPFAKES.


MODERAT



MOTION CAPTURE AND OBJECT DETECTION


EXTENSION OF THE PREVIOUS WORK BEN MIETHKE AND LE BERG BY MOTION CAPTURING AND CUSTOM OBJECT DETECTION TO UNDERLINE THE IDEA, STORY AND LEVEL OF INTERPRETATION BEHIND SONG AND VIDEO.